anshul mahajan

22 y/o engineer, cto at slush

i'm a self taught software engineer based in helsinki, finland. obsessed with engineering scalable systems and building products that are smooth. currently turning slush into the world's best startup event platform.

(cool) things i've done

• finalist at national science fair (top 1% of 10,000+)
• founded a startup in 9th grade (€1,000 in angel funding)
• gold medalist at the international astronomy and astrophysics competition (Top 0.1% of 8500+ participants)
• 3x national finalist at RoboCup Junior India

experience

slush (2023–present) — software engineer → cto. building the world's leading startup event platform. engineering the systems behind 25k+ attendees.
aalto university (2023) — research assistant. multithreaded event processing. robotics arm control. software ui.
aaltoes (2022-2023) — software engineer. built a full stack event management platform for aalto students.
byte club (2017-2022) — founding member → co-president. competed with the best high school compsci clubs in new delhi.
auxin (2019) — Built an NLP Chrome extension "startup" in 9th grade; raised €1,000 in angel funding.

projects

slush — engineered a recommendation system increasing CTR by +25%. Built and maintained over 10 projects touching 100k+ users.
lookout — app to crowdsource grassroots data about municipal services, mapped fast, disparities exposed, cities leveled up. 3rd place The Global Hack (€5000) and MIT Grant (€1000)
pulsato — AI voice agent that enables employees to have short, meaningful check-in conversations about their wellbeing. >
auxin (2019) — Built an NLP Chrome extension "startup" in 9th grade; raised €1,000 in angel funding.
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writing

week 6 — e2 to e4

first e2→e4 grab on a near-empty board, wrist cam for accuracy, full board still next — week six of the build log.

week 5 — ditch the headset

ditched the quest for leader–follower, got go-to-a5 working, and kept a few conversations off the record — week five of the build log.

week 4 — seeing in millimeters

orbbec depth camera, aruco localisation, 64/64 board reads, and vr teleop that still shakes — week four of the build log.

week 3 — gone fishing (in greece)

no robots, no commits, one sunburn — a vacation week in greece and why stepping away was the most productive move of the summer.

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